iPhone SDK 3.2 Beta (iPad) w/Xcode 3.2.2 v10M2132

iPhone SDK 3.2 Beta (iPad) w/Xcode 3.2.2 v10M2132
This package includes two types of SDKs: Mac and iPhone. The Mac OS X SDKs include frameworks and headers allowing you to target the corresponding Mac OS X version for which they are numbered. The iPhone SDK works similarly, but also includes additional features such custom compilers, and the iPhone Simulator, tied to the corresponding iPhone OS. For example, the Simulator may behave differently, according to the iPhone SDK chosen at the time.
Within Xcode you can choose specific Mac OS X SDKs to create applications that run on particular versions of Mac OS X, or use the iPhone SDK to build applications for the iPhone Simulator, the iPhone, or iPod touch. The tools included with the iPhone SDK will upload your application to a device, and debug directly from the IDE.

New in Xcode

• The assistant interface has been completely revamped, making it easier to create "New Project", "New Target", and "New File" resources. This release of Xcode also adds new assistant templates for both Mac OS X and iPhone OS applications.
• New, less-obtrusive message bubbles stay right-justified and take up less room within the editor window, without re-flowing the source code.
• New build menu item “Build and Analyze” will generate build warnings using the new static analyzer, identifying potential coding mistakes by analyzing most possible code paths. These build warnings can also be viewed using the new message bubbles which, when clicked, will display arrows that walk through the steps that can create the coding error.
• New build results window persists results so that old warnings are not lost, allowing a quit and re-launch of Xcode to more easily return to the previous state.
• New optional Clang-LLVM 1.0 compiler uses the much faster Clang front-end parser coupled with the LLVM back-end compiler for fast compiles and fast executable code. Many projects will benefit from this compiler combination, although GCC 4.2 is still the system default. The Clang-LLVM 1.0 compiler will fall back to using LLVM-GCC 4.2 when it encounters C++ code.
• New “Quick Help” feature (option-double-click on an API) gives instant access to the most common documentation information, replacing the Research Assistant. Quick Help will disappear when focus is changed, or the window may be dragged to a more docked position on the screen.
• Documentation is now downloaded from the web by default after installation, and will be automatically updated in the background. If you do not wish to download the documentation to save disk space, you may uncheck the the documentation at install time and the docs will instead be viewed from an online server.
• New Developer Documentation window presents search results along the side by category, making it easier to navigate the search results.
• A new Overview toolbar item lets you see and set the project's active Target, Configuration, Executable, Architecture, and SDK with a single control.
• Setting Architectures and SDKs are now done with provided pop-up lists rather than manually entered strings or long paths.
• It is now easier to add known frameworks to your project
• The source code editor now allows you to "Edit All In Scope", to edit all instances of a symbol in a particular scope.
• Build settings can be set for any combination of architecture and SDK.
• GCC 4.2 is the default system compiler for the 10.6 SDK
• Using the Clang compiler requires the 10.6 SDK
• Using GCC LLVM or GCC 4.2 requires the 10.5 SDK or 10.6 SDK

New in Dashcode

• You can now use Dashcode to create web applications optimized for the Safari on the iPhone, Mac, and PC.

Download iPhone SDK 3.2 Beta (iPad) w/Xcode 3.2.2 v10M2132


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